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» Stereo vision and terrain modeling for quadruped robots
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TCSV
2010
13 years 2 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
RAS
2006
138views more  RAS 2006»
13 years 7 months ago
From pixels to multi-robot decision-making: A study in uncertainty
Mobile robots must cope with uncertainty from many sources along the path from interpreting raw sensor inputs to behavior selection to execution of the resulting primitive actions...
Peter Stone, Mohan Sridharan, Daniel Stronger, Gre...
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
14 years 2 months ago
Vision based motion control for a humanoid head
— This paper describes the design of a motion control algorithm for a humanoid robotic head, which consists of a neck with four degrees of freedom and two eyes (a stereo pair sys...
Ludo C. Visser, Raffaella Carloni, Stefano Stramig...
ICRA
2005
IEEE
154views Robotics» more  ICRA 2005»
14 years 1 months ago
Whole Body Locomotion Planning of Humanoid Robots based on a 3D Grid Map
— This paper proposes a method for a humanoid robot to generate 3D model of the environment using a stereo vision, find a movable space using it and plan feasible locomotion onl...
Fumio Kanehiro, Takashi Yoshimi, Shuuji Kajita, Mi...
ICRA
2009
IEEE
226views Robotics» more  ICRA 2009»
13 years 5 months ago
3D model selection from an internet database for robotic vision
Abstract-- We propose a new method for automatically accessing an internet database of 3D models that are searchable only by their user-annotated labels, for using them for vision ...
Ulrich Klank, Muhammad Zeeshan Zia, Michael Beetz