RTL power macromodeling is a mature research topic with a variety of equation and table-based approaches. Despite its maturity, macromodeling is not yet widely accepted as an indu...
Felipe Klein, Guido Araujo, Rodolfo Azevedo, Rober...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
We describe Dead Value Information (DVI) and introduce three new optimizations which exploit it. DVI provides assertions that certain register values are dead, meaning they will n...
Although SIMD (Single Instruction stream Multiple Data stream) parallel computers have existed for decades, it is only in the past few years that a new version of SIMD has evolved...