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3DPVT
2006
IEEE
216views Visualization» more  3DPVT 2006»
16 years 8 days ago
Shape Measure for Identifying Perceptually Informative Parts of 3D Objects
We propose a mathematical approach for quantifying shape complexity of 3D surfaces based on perceptual principles of visual saliency. Our curvature variation measure (CVM), as a 3...
Sreenivas R. Sukumar, David Page, Andrei V. Gribok...
ISMAR
2006
IEEE
16 years 6 days ago
Automatic online walls detection for immediate use in AR tasks
This paper proposes a method to automatically detect and reconstruct planar surfaces for immediate use in AR tasks. Traditional methods for plane detection are typically based on ...
Gilles Simon
SI3D
2006
ACM
16 years 5 days ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
ITRUST
2004
Springer
15 years 11 months ago
Analysing the Relationship between Risk and Trust
Among the various human factors impinging upon making a decision in an uncertain environment, risk and trust are surely crucial ones. Several models for trust have been proposed in...
Audun Jøsang, Stéphane Lo Presti
173
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IMR
1999
Springer
15 years 10 months ago
Generation of Quad and Hex Dominant Semistructured Meshes Using an Advancing Layer Scheme
A novel algorithm to generate quad- and hex-dominant, semistructured meshes is presented. The algorithm utilizes a three-step, advancing layer scheme to generate the mesh in struc...
David S. Thompson, Bharat K. Soni