A method for representation and lossy compression of textured surfaces is presented. The input surfaces are represented by surfels (surface elements), i.e., by a set of colored, o...
Tal Darom, Mauro R. Ruggeri, Dietmar Saupe, Nahum ...
: Several species of animals use whiskers to accurately navigate and explore objects in the absence of vision. We have developed inexpensive arrays of artificial whiskers based on ...
Aimee Schultz, Joseph Solomon, Michael A. Peshkin,...
Guided by an initial idea of building a complex (non linear) decision surface with maximal local margin in input space, we give a possible geometrical intuition as to why K-Neares...
Isometric surfaces share the same geometric structure also known as the `first fundamental form'. For example, all possible bending of a given surface, that include all lengt...
We present a manifold learning approach to dimensionality
reduction that explicitly models the manifold as a mapping
from low to high dimensional space. The manifold is
represen...