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» Surfaces with Occlusions from Layered Stereo
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IJRR
2010
102views more  IJRR 2010»
13 years 6 months ago
Space-carving Kernels for Accurate Rough Terrain Estimation
Abstract— Accurate terrain estimation is critical for autonomous offroad navigation. Reconstruction of a 3D surface allows rough and hilly ground to be represented, yielding fast...
Raia Hadsell, J. Andrew Bagnell, Daniel F. Huber, ...
ICCV
2007
IEEE
14 years 9 months ago
Real-Time Visibility-Based Fusion of Depth Maps
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
CVPR
2006
IEEE
14 years 9 months ago
Bilayer Segmentation of Live Video
This paper presents an algorithm capable of real-time separation of foreground from background in monocular video sequences. Automatic segmentation of layers from colour/contrast ...
Antonio Criminisi, Geoffrey Cross, Andrew Blake, V...
3DPVT
2006
IEEE
231views Visualization» more  3DPVT 2006»
13 years 11 months ago
Simplified Belief Propagation for Multiple View Reconstruction
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...
3DIM
2003
IEEE
13 years 11 months ago
A Range Image Refinement Technique for Multi-view 3D Model Reconstruction
This paper presents a range image refinement technique for generating accurate 3D computer models of real objects. Range images obtained from a stereo-vision system typically expe...
Soon-Yong Park, Murali Subbarao