Wireless sensor networks have traditionally focused on low duty-cycle applications where sensor data are reported periodically in the order of seconds or even longer. This is due ...
Rahul Mangharam, Anthony Rowe, Raj Rajkumar, Ryohe...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
We study the problem of maintaining sketches of recent elements of a data stream. Motivated by applications involving network data, we consider streams that are asynchronous, in w...
An asynchronous algorithm is described for rapidly constructing an overlay network in a peer-to-peer system where all nodes can in principle communicate with each other directly t...
Dana Angluin, James Aspnes, Jiang Chen, Yinghua Wu...
Just as POMDPs have been used to reason explicitly about uncertainty in single-agent systems, there has been recent interest in using multi-agent POMDPs to coordinate teams of age...