Many system-level design tasks (e.g. timing analysis, hardware/software partitioning and design space exploration) involve computational kernels that are intractable (usually NP-ha...
A growing number of networked applications is implemented on increasingly complex automotive platforms with several bus standards and gateways. Together, they challenge the automo...
In this paper we describe a sequential simulation method to simulate large parallel homo- and heterogeneous systems on a single FPGA. The method is applicable for parallel systems...
Many safety- and security-critical systems are real-time systems and, as a result, tools and techniques for verifying real-time systems are extremely important. Simulation and test...
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...