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» System-Level Virtualization for High Performance Computing
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CW
2004
IEEE
13 years 11 months ago
Modeling of Bodies and Clothes for Virtual Environments
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon ...
DAC
2002
ACM
14 years 8 months ago
Unlocking the design secrets of a 2.29 Gb/s Rijndael processor
This contribution describes the design and performance testing of an Advanced Encryption Standard (AES) compliant encryption chip that delivers 2.29 GB/s of encryption throughput ...
Patrick Schaumont, Henry Kuo, Ingrid Verbauwhede
VR
2007
IEEE
143views Virtual Reality» more  VR 2007»
14 years 1 months ago
Parallel Adaptive Octree Carving for Real-time 3D Modeling
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high ...
Luciano P. Soares, Clément Ménier, B...
MOBIHOC
2008
ACM
14 years 7 months ago
P2P-based routing and data management using the virtual cord protocol (VCP)
We present Virtual Cord Protocol (VCP), a virtual relative position based routing protocol for sensor networks that also provides methods for data management as known from standar...
Abdalkarim Awad, Reinhard German, Falko Dressler
ICPPW
2006
IEEE
14 years 1 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...