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» SystemJ: A GALS language for system level design
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IE
2007
13 years 10 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
DAC
2006
ACM
14 years 2 months ago
Use of C/C++ models for architecture exploration and verification of DSPs
Architectural decisions for DSP modules are often analyzed using high level C models. Such high-level explorations allow early examination of the algorithms and the architectural ...
David Brier, Raj S. Mitra
JVA
2006
IEEE
14 years 2 months ago
Programming Models for Grid Applications and Systems: Requirements and Approaches
History repeats itself. Since the invention of the programmable computer, numerous computer scientists keep dedicating their professional lives to the design of “the single, bes...
Thilo Kielmann
PROCEDIA
2010
148views more  PROCEDIA 2010»
13 years 3 months ago
SysCellC: a data-flow programming model on multi-GPU
High performance computing with low cost machines becomes a reality with GPU. Unfortunately, high performances are achieved when the programmer exploits the architectural specific...
Dominique Houzet, Sylvain Huet, Anis Rahman
DAC
2002
ACM
14 years 9 months ago
IP delivery for FPGAs using Applets and JHDL
This paper introduces an FPGA IP evaluation and delivery system that operates within Java applets. The use of such applets allows designers to create, evaluate, test, and obtain F...
Michael J. Wirthlin, Brian McMurtrey