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» Tackling Large State Spaces in Performance Modelling
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CODES
2005
IEEE
14 years 2 months ago
An architectural level design methodology for embedded face detection
Face detection and recognition research has attracted great attention in recent years. Automatic face detection has great potential in a large array of application areas, includin...
Vida Kianzad, Sankalita Saha, Jason Schlessman, Ga...
ATAL
2008
Springer
13 years 11 months ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
SIGMETRICS
2010
ACM
208views Hardware» more  SIGMETRICS 2010»
14 years 1 months ago
Dynamics in congestion games
Game theoretic modeling and equilibrium analysis of congestion games have provided insights in the performance of Internet congestion control, road transportation networks, etc. D...
Devavrat Shah, Jinwoo Shin
ISCA
2010
IEEE
214views Hardware» more  ISCA 2010»
13 years 11 months ago
Translation caching: skip, don't walk (the page table)
This paper explores the design space of MMU caches that accelerate virtual-to-physical address translation in processor architectures, such as x86-64, that use a radix tree page t...
Thomas W. Barr, Alan L. Cox, Scott Rixner
DICTA
2003
13 years 10 months ago
Improved Automatic Skin Detection in Color Images
Abstract. Mahalanobis distance has already proved its strength in human skin detection using a set of skin values. We present this work that uses automatic skin detection after an ...
Filipe Tomaz, Tiago Candeias, Hamid Shahbazkia