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TEI
2009
ACM
141views Hardware» more  TEI 2009»
14 years 2 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
ISMAR
2005
IEEE
14 years 1 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
MUM
2005
ACM
169views Multimedia» more  MUM 2005»
14 years 29 days ago
Mobile phone based AR scene assembly
In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such...
Anders Henrysson, Mark Ollila, Mark Billinghurst
INTERACT
2003
13 years 8 months ago
Ontology for Multi-surface Interaction
: Digital computation is a powerful source of functional support. However, it has been confined to the augmentation of single objects only. In this article, we are interested in th...
Joëlle Coutaz, Christophe Lachenal, Sophie Du...
TAMODIA
2007
13 years 8 months ago
Articulating Interaction and Task Models for the Design of Advanced Interactive Systems
Mixed Interactive Systems (MIS) is a generic term encompassing mixed and augmented reality, augmented virtuality, and tangible interfaces systems. The work we present in this paper...
Syrine Charfi, Emmanuel Dubois, Rémi Bastid...