Sciweavers

878 search results - page 153 / 176
» Teaching software engineering through game design
Sort
View
IUI
2006
ACM
14 years 3 months ago
Who's asking for help?: a Bayesian approach to intelligent assistance
Automated software customization is drawing increasing attention as a means to help users deal with the scope, complexity, potential intrusiveness, and ever-changing nature of mod...
Bowen Hui, Craig Boutilier
COMPSAC
2004
IEEE
14 years 1 months ago
Towards Autonomic Computing Middleware via Reflection
ion Abstracts Zizhan Zheng, Qianxiang Wang, Gang Huang and Hong Mei. Design and Implementation of the Load Balancing Mechanism in PKUAS (in Chinese). ACTA ELECTRONICA SINICA, 32(12...
Gang Huang, Tiancheng Liu, Hong Mei, Zizhan Zheng,...
EMSOFT
2011
Springer
12 years 9 months ago
Aciom: application characteristics-aware disk and network i/o management on android platform
The last several years have seen a rapid increase in smart phone use. Android offers an open-source software platform on smart phones, that includes a Linux-based kernel, Java app...
Hyosu Kim, Minsub Lee, Wookhyun Han, Kilho Lee, In...
UIST
2006
ACM
14 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
EMSOFT
2005
Springer
14 years 3 months ago
Deeply embedded XML communication: towards an interoperable and seamless world
Current consumer electronics devices do not interoperate and are hard to use. Devices use proprietary, device-specific and inflexible protocols. Resources across device classes, s...
Johannes Helander