Sciweavers

118 search results - page 16 / 24
» Team Logic and Second-Order Logic
Sort
View
ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
13 years 11 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
COCO
2008
Springer
129views Algorithms» more  COCO 2008»
13 years 9 months ago
Constraint Logic: A Uniform Framework for Modeling Computation as Games
We introduce a simple game family, called Constraint Logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be in...
Erik D. Demaine, Robert A. Hearn
ICRA
2007
IEEE
151views Robotics» more  ICRA 2007»
14 years 1 months ago
Sensor Analysis for Fault Detection in Tightly-Coupled Multi-Robot Team Tasks
— This paper presents a sensor analysis based fault detection approach (which we call SAFDetection) that is used to monitor tightly-coupled multi-robot team tasks. Our approach a...
Xingyan Li, Lynne E. Parker
FECS
2006
159views Education» more  FECS 2006»
13 years 8 months ago
Evolving Mathematical Functions with Genetic Algorithms - A Team Project on Artificial Intelligence
- In contrast to most of the senior level Artificial Intelligence (AI) courses where AI is taught in the jargon of theoretical computer science with crowd of complex matrix algebra...
Zhiguang Xu, Chris Neasbitt, Jared Summers, Bill C...
ECAI
2004
Springer
14 years 23 days ago
Game-Theoretic Agent Programming in Golog
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
Alberto Finzi, Thomas Lukasiewicz