This paper presents a novel hierarchical approach to triangular mesh generation from height fields. A waveletbased multiresolution analysis technique is used to estimate local sha...
We propose a new approach for detecting low textured
planar objects and estimating their 3D pose. Standard
matching and pose estimation techniques often depend on
texture and fe...
Stefan Holzer, Stefan Hinterstoisser, Slobodan Ili...
Occlusion is a difficult problem for appearance-based target tracking, especially when we need to track multiple targets simultaneously and maintain the target identities during t...
— We address the problem of foothold selection in robotic legged locomotion over very rough terrain. The difficulty of the problem we address here is comparable to that of human...
Mrinal Kalakrishnan, Jonas Buchli, Peter Pastor, S...
This article proposes a method for learning object templates
composed of local sketches and local textures, and
investigates the relative importance of the sketches and textures
...
Haifeng Gong, Song Chun Zhu, Ying Nian Wu, Zhangzh...