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CHI
2011
ACM
12 years 11 months ago
Deep shot: a framework for migrating tasks across devices using mobile phone cameras
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
Tsung-Hsiang Chang, Yang Li
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
CGF
2006
145views more  CGF 2006»
13 years 7 months ago
Classification of Illumination Methods for Mixed Reality
A mixed reality (MR) represents an environment composed both by real and virtual objects. MR applications are used more and more, for instance in surgery, architecture, cultural h...
Katrien Jacobs, Céline Loscos
VR
2008
IEEE
138views Virtual Reality» more  VR 2008»
14 years 2 months ago
Assessing the Effects of Orientation and Device on 3D Positioning
We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...
Robert J. Teather, Wolfgang Stürzlinger
ICCS
2007
Springer
13 years 11 months ago
Building Verifiable Sensing Applications Through Temporal Logic Specification
Abstract. Sensing is at the core of virtually every DDDAS application. Sensing applications typically involve distributed communication and coordination over large self-organized n...
Asad Awan, Ahmed H. Sameh, Suresh Jagannathan, Ana...