Imagine an object such as a paper sheet being waved in front of some sensor. Reconstructing the time-varying 3D shape of the object finds direct applications in computer animation...
Umberto Castellani, Vincent Gay-Bellile, Adrien Ba...
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
A framework for photo-realistic view-dependent image synthesis of a shiny object from a sparse set of images and a geometric model is proposed. Each image is aligned with the 3D m...