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» Texture and Shape Synthesis on Surfaces
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JVCA
2008
72views more  JVCA 2008»
13 years 7 months ago
Robust deformation capture from temporal range data for surface rendering
Imagine an object such as a paper sheet being waved in front of some sensor. Reconstructing the time-varying 3D shape of the object finds direct applications in computer animation...
Umberto Castellani, Vincent Gay-Bellile, Adrien Ba...
ICPR
2004
IEEE
14 years 8 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl
VISUALIZATION
2005
IEEE
14 years 1 months ago
Visualizing intersecting surfaces with nested-surface techniques
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
Chris Weigle, Russell M. Taylor II
JRTIP
2007
109views more  JRTIP 2007»
13 years 7 months ago
Robust GPU-assisted camera tracking using free-form surface models
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
Kevin Köser, Bogumil Bartczak, Reinhard Koch
ICCV
2001
IEEE
14 years 9 months ago
Determining Reflectance Parameters and Illumination Distribution from a Sparse Set of Images for View-dependent Image Synthesis
A framework for photo-realistic view-dependent image synthesis of a shiny object from a sparse set of images and a geometric model is proposed. Each image is aligned with the 3D m...
Ko Nishino, Zhengyou Zhang, Katsushi Ikeuchi