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» Texture-based Transfer Functions for Direct Volume Rendering
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VISUALIZATION
2003
IEEE
14 years 29 days ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
VVS
1998
IEEE
126views Visualization» more  VVS 1998»
13 years 12 months ago
Semi-Automatic Generation of Transfer Functions for Direct Volume Rendering
Although direct volume rendering is a powerful tool for visualizing complex structures within volume data, the size and complexity of the parameter space controlling the rendering...
Gordon L. Kindlmann, James W. Durkin
TVCG
2008
133views more  TVCG 2008»
13 years 7 months ago
Texture-based Transfer Functions for Direct Volume Rendering
Visualization of volumetric data faces the difficult task of finding effective parameters for the transfer functions. Those parameters can determine the effectiveness and accuracy ...
Jesus Caban, Penny Rheingans
GRAPHICSINTERFACE
2004
13 years 9 months ago
Transfer Functions on a Logarithmic Scale for Volume Rendering
Manual opacity transfer function editing for volume rendering can be a difficult and counter-intuitive process. This paper proposes a logarithmically scaled editor, and argues tha...
Simeon Potts, Torsten Möller
CGI
2004
IEEE
13 years 11 months ago
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering
3D texture-based volume rendering is a popular way of realizing direct volume visualization on graphics hardware. However, the slice-oriented texture memory layout of many current...
Daniel Weiskopf, Manfred Weiler, Thomas Ertl