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» Texturing techniques for terrain visualization
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CGF
2010
139views more  CGF 2010»
13 years 2 months ago
Visualization of Large-Scale Urban Models through Multi-Level Relief Impostors
In this paper, we present an efficient approach for the interactive rendering of large-scale urban models, which can be integrated seamlessly with virtual globe applications. Our ...
Carlos Andújar, Pere Brunet, Antoni Chica, ...
ICRA
2008
IEEE
119views Robotics» more  ICRA 2008»
14 years 1 months ago
Vibration-based terrain classification using surface profile input frequency responses
—Terrain variations can greatly influence autonomous ground vehicle (AGV) performance. However, if the terrain is properly identified, the AGV control systems can be adjusted to ...
Emmanuel G. Collins Jr., Eric Joe Coyle
VISUALIZATION
2002
IEEE
14 years 10 days ago
Horizon Occlusion Culling for Real-time Rendering of Hierarchical Terrains
We present a technique to perform occlusion culling for hierarchical terrains at run-time. The algorithm is simple to implement and requires minimal pre-processing and additional ...
Brandon Lloyd, Parris K. Egbert
GIS
2002
ACM
13 years 7 months ago
Interactive 3D visualization of vector data in GIS
Vector data represents one major category of data managed by GIS. This paper presents a new technique for vector-data display that is able to precisely and efficiently map vector ...
Oliver Kersting, Jürgen Döllner
COMPGEOM
2004
ACM
14 years 26 days ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova