Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
— This paper describes the design and testing of a technique to enable long-range autonomous navigation using a stereo camera as the only sensor. During a learning phase, the rov...
One goal for future Mars missions is for a rover to be able to navigate autonomously to science targets not visible to the rover, but seen in orbital or descent images. This can b...
Clark F. Olson, Larry H. Matthies, John R. Wright,...
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Surface texturing aids the visualization of polygonal meshes by providing additional surface orientation cues and feature annotations. Such texturing is usually implemented via te...