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» The Architecture of a Distributed Virtual Worlds System
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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
14 years 16 days ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
GRID
2008
Springer
13 years 8 months ago
Grid service hosting on virtual clusters
This paper presents an architecture for service hosting on virtual clusters spanning multiple administrative domains that balances the requirements of application developers and r...
Bobby House, Paul Marshall, Michael Oberg, Henry M...
CCECE
2006
IEEE
14 years 1 months ago
A Demand-Driven Approach for a Distributed Virtual Environment
The relevance of distributed virtual environments (DVE) and interactive 3D worlds for entertaining and commercial purposes is steadily increasing. DVEs are typically implemented a...
Markus Fakler, Stefan Frenz, Michael Schöttne...
ICDCS
2002
IEEE
14 years 17 days ago
Cooperative Computing for Distributed Embedded Systems
The next generation of computing systems will be embedded, in a virtually unbounded number, and dynamically connected. The current software, network architectures, and their assoc...
Cristian Borcea, Deepa Iyer, Porlin Kang, Akhilesh...
SBSC
2008
IEEE
14 years 2 months ago
The Agent-Based Architecture of RECOLLVE
The world globalization process, the increasing demand for communication and information technologies create a demand for collaborative applications. Aiming at supporting communic...
José Valentim Dos Santos Filho, Roberta Lim...