3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
We present a new histogram distance family, the Quadratic-Chi (QC). QC members are Quadratic-Form distances with a cross-bin χ2 -like normalization. The cross-bin χ2 -like normal...
Abstract. Computing tight performance bounds in feed-forward networks under general assumptions about arrival and server models has turned out to be a challenging problem. Recently...
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
The Saliency Network proposed by Shashua and Ullman (1988) is a well-known approach to the problem of extracting salient curves from images while performing gap completion. This pa...