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WINET
2002
169views more  WINET 2002»
13 years 7 months ago
Centaurus: An Infrastructure for Service Management in Ubiquitous Computing Environments
In the near future, we will see dramatic changes in computing and networking hardware. A large number of devices (e.g., phones, PDAs, even small household appliances) will become c...
Lalana Kagal, Vlad Korolev, Sasikanth Avancha, Anu...
ISWC
2005
IEEE
14 years 1 months ago
Detection of eating and drinking arm gestures using inertial body-worn sensors
We propose a two-stage recognition system for detecting arm gestures related to typical meal intake. Information retrieved from such a system can be used for automatic dietary mon...
Oliver Amft, Holger Junker, Gerhard Tröster
ISMS
2004
Springer
14 years 27 days ago
An Interactive Parallel Multigrid FEM Simulator
Physically based modeling of deformable objects such as cloth or human tissue has grown to be very important for virtual simulations. However, interactive simulation of these nonl...
Xunlei Wu, Tolga Goktekin, Frank Tendick
3DIM
2003
IEEE
14 years 25 days ago
Automatic Modeling of Animatable Virtual Humans - A Survey
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
13 years 11 months ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama