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» The Dark Side of Object Learning: Learning Objects
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ITICSE
2005
ACM
14 years 3 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
ICCBR
2005
Springer
14 years 3 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
PAKDD
2005
ACM
117views Data Mining» more  PAKDD 2005»
14 years 3 months ago
Automatic View Selection: An Application to Image Mining
Abstract. In this paper we discuss an image mining application of Egeria detection. Egeria is a type of weed found in various lands and water regions over San Joaquin and Sacrament...
Manoranjan Dash, Deepak Kolippakkam
VRST
2004
ACM
14 years 3 months ago
NOYO: 6DOF elastic rate control for virtual environments
It is an interesting challenge to design input devices that are easy to learn and use and that allow a wide range of differentiated input. We have developed a novel joystick-like ...
Andreas Simon, Mario Doulis
ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
14 years 3 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar