Sciweavers

102 search results - page 8 / 21
» The Design and Performance of a Real-Time I O Subsystem
Sort
View
SI3D
2012
ACM
12 years 2 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
ANTSW
2010
Springer
13 years 5 months ago
Functional Blueprints: An Approach to Modularity in Grown Systems
Abstract. The engineering of grown systems poses fundamentally different system integration challenges than ordinary engineering of static designs. On the one hand, a grown system ...
Jacob Beal
ICPP
1987
IEEE
13 years 11 months ago
Performance of VLSI Engines for Lattice Computations
Abstract. We address the problem of designing and building efficient custom Vl.Sl-besed processors to do computations on large multi-dimensional lattices. The design tradeoffs for ...
Steven D. Kugelmass, Kenneth Steiglitz, Richard K....
DATE
2006
IEEE
95views Hardware» more  DATE 2006»
13 years 11 months ago
Dynamic data type refinement methodology for systematic performance-energy design exploration of network applications
Network applications are becoming increasingly popular in the embedded systems domain requiring high performance, which leads to high energy consumption. In networks is observed t...
Alexandros Bartzas, Stylianos Mamagkakis, Georgios...
CODES
2004
IEEE
13 years 11 months ago
RTOS-centric hardware/software cosimulator for embedded system design
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...
Shinya Honda, Takayuki Wakabayashi, Hiroyuki Tomiy...