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ICIP
2006
IEEE
14 years 9 months ago
FPGA Architecture for Real-Time Video Noise Estimation
This paper proposes a hardware architecture of a video noise estimation algorithm capable of real-time processing. The objectives consist of adapting a computationally demanding n...
Francois-Xavier Lapalme, Aishy Amer, Chunyan Wang
IEEECGIV
2006
IEEE
14 years 1 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
ICANN
2005
Springer
14 years 1 months ago
A Real-Time, FPGA Based, Biologically Plausible Neural Network Processor
Abstract. A real-time, large scale, leaky-integrate-and-fire neural network processor realized using FPGA is presented. This has been designed, as part of a collaborative project,...
Martin J. Pearson, Ian Gilhespy, Kevin N. Gurney, ...
DSRT
2005
IEEE
14 years 1 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
DATE
2008
IEEE
165views Hardware» more  DATE 2008»
14 years 2 months ago
TinyTimber, Reactive Objects in C for Real-Time Embedded Systems
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...