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» The High Level Architecture for Simulations
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DATE
2000
IEEE
86views Hardware» more  DATE 2000»
14 years 1 months ago
System Level Design Using C++
This paper discusses the use of C++ for the design of digital systems. The paper distinguishes a number of different approaches towards the use of programming languages for digita...
Diederik Verkest, Joachim Kunkel, Frank Schirrmeis...
DSRT
2003
IEEE
14 years 2 months ago
An Agent Architecture for Network Support of Distributed Simulation Systems
Continued research into distributed agent-based systems and evolving web based technologies are opening up tremendous possibilities for the deployment of large scale and highly ex...
Robert Simon, Woan Sun Chang, J. Mark Pullen
PC
2007
141views Management» more  PC 2007»
13 years 8 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
EGH
2004
Springer
14 years 2 months ago
A flexible simulation framework for graphics architectures
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly conï¬...
Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
DAC
2001
ACM
14 years 9 months ago
Hardware/Software Instruction Set Configurability for System-on-Chip Processors
New application-focused system-on-chip platforms motivate new application-specific processors. Configurable and extensible processor architectures offer the efficiency of tuned lo...
Albert Wang, Earl Killian, Dror E. Maydan, Chris R...