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ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 21 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
ICPR
2002
IEEE
14 years 13 days ago
Feasibility of Hough-Transform-Based Iris Localisation for Real-Time-Application
We present a fast method for locating iris features in frontal face images based on the Hough transform. It consists of an initial iris detection step and a tracking step which us...
Klaus D. Tönnies, Frank Behrens, Melanie Aurn...
CIVR
2010
Springer
160views Image Analysis» more  CIVR 2010»
14 years 9 days ago
Today's and tomorrow's retrieval practice in the audiovisual archive
Content-based video retrieval is maturing to the point where it can be used in real-world retrieval practices. One such practice is the audiovisual archive, whose users increasing...
Bouke Huurnink, Cees G. M. Snoek, Maarten de Rijke...
NPIV
1998
ACM
108views Visualization» more  NPIV 1998»
13 years 11 months ago
Visualization for situation awareness
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...
SIGGRAPH
1998
ACM
13 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong