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ICRA
2010
IEEE
101views Robotics» more  ICRA 2010»
13 years 6 months ago
Searching for objects: Combining multiple cues to object locations using a maximum entropy model
— In this paper, we consider the problem of how background knowledge about usual object arrangements can be utilized by a mobile robot to more efficiently find an object in an ...
Dominik Joho, Wolfram Burgard
ICRA
2010
IEEE
149views Robotics» more  ICRA 2010»
13 years 6 months ago
A simple learning strategy for high-speed quadrocopter multi-flips
— We describe a simple and intuitive policy gradient method for improving parametrized quadrocopter multi-flips by combining iterative experiments with information from a first...
Sergei Lupashin, Angela Schöllig, Michael She...
ICRA
2008
IEEE
128views Robotics» more  ICRA 2008»
14 years 2 months ago
Learning from human teachers with Socially Guided Exploration
— We present a learning mechanism, Socially Guided Exploration, in which a robot learns new tasks through a combination of self-exploration and social interaction. The system’s...
Cynthia Breazeal, Andrea Lockerd Thomaz
HCI
2009
13 years 5 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
IROS
2009
IEEE
150views Robotics» more  IROS 2009»
14 years 2 months ago
Learning locomotion over rough terrain using terrain templates
— We address the problem of foothold selection in robotic legged locomotion over very rough terrain. The difficulty of the problem we address here is comparable to that of human...
Mrinal Kalakrishnan, Jonas Buchli, Peter Pastor, S...