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DIMEA
2007
248views Multimedia» more  DIMEA 2007»
14 years 2 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting
ICML
2008
IEEE
14 years 11 months ago
An object-oriented representation for efficient reinforcement learning
Rich representations in reinforcement learning have been studied for the purpose of enabling generalization and making learning feasible in large state spaces. We introduce Object...
Carlos Diuk, Andre Cohen, Michael L. Littman
HRI
2009
ACM
14 years 5 months ago
Learning about objects with human teachers
A general learning task for a robot in a new environment is to learn about objects and what actions/effects they afford. To approach this, we look at ways that a human partner c...
Andrea Lockerd Thomaz, Maya Cakmak
ICALT
2008
IEEE
14 years 4 months ago
Using Learning Styles and Preferences to Incorporate Emerging E-Learning Tools in Teaching
Emerging e-learning tools have the potential to enrich academic environments. However, there is a need to understand the requirements, expectations, and learning styles of the end...
Nauman Saeed, Yun Yang
CIRA
2007
IEEE
179views Robotics» more  CIRA 2007»
14 years 4 months ago
Learning Tactic-Based Motion Models of a Moving Object with Particle Filtering
— Learning motion models of a moving object is a challenge for autonomous robots. We address the particular instance of parameter learning when tracking object motions in a switc...
Yang Gu, Manuela M. Veloso