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ICMCS
2007
IEEE
167views Multimedia» more  ICMCS 2007»
14 years 1 months ago
Semantic Event Extraction from Basketball Games using Multi-Modal Analysis
In this paper, we present a novel multi-modal framework for semantic event extraction from basketball games based on webcasting text and broadcast video. We propose novel approach...
Yifan Zhang, Changsheng Xu, Yong Rui, Jinqiao Wang...
DIGRA
2003
Springer
14 years 20 days ago
Encounters with consumption during computer-mediated play: the development of digital games as marketing communication media
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
Mike Molesworth
UAIS
2011
237views more  UAIS 2011»
13 years 2 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
NIME
2005
Springer
131views Music» more  NIME 2005»
14 years 28 days ago
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
Tina Blaine
SIGCSE
2010
ACM
232views Education» more  SIGCSE 2010»
14 years 2 months ago
What game developers look for in a new graduate: interviews and surveys at one game company
Video game development is an attractive career objective for many computer science students. Colleges are starting degree programs and specializations to serve this interest, but ...
Michael Hewner, Mark Guzdial