Realistic broadcasting is considered as a next generation broadcasting system supporting user-friendly interactions. In this paper, we define multi-modal immersive media and introd...
Ubiquitous communications require wireless networking and infrastructure network support. The first step is to look at how the different available technologies will integrate and w...
In this work, we introduce the use of tags to support the near synchronous use of instant messaging (IM). As a proof-of-concept, we developed a plug-in in Lotus Sametime, an enter...
Gary Hsieh, Jennifer Lai, Scott E. Hudson, Robert ...
Email was originally designed as a tool for asynchronous communication. However, its current usage goes far beyond that. One of the most commonly performed activities in email is ...
Next generation embedded systems place new demands on an efficient methodology for their design and verification. These systems have to support interaction over a network, multipl...
Josef Fleischmann, Klaus Buchenrieder, Rainer Kres...