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TVCG
2012
248views Hardware» more  TVCG 2012»
11 years 10 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
3DIM
2003
IEEE
14 years 28 days ago
Automatic Modeling of Animatable Virtual Humans - A Survey
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
SAC
2009
ACM
14 years 2 months ago
Development of a biosignals framework for usability analysis
The understanding of human physical and physiological signals and expressions, together with a growing processing and control capacity allows for new approaches in interactive sys...
Inês Oliveira, Rui Lopes, Nuno Guimarã...
IADIS
2004
13 years 9 months ago
Role of social and human capital in virtual collaboration
Virtual collaboration is emerging as organizations embrace new business processes to take advantage of electronic communication technologies. This paper focuses on virtual collabo...
Ana Hol, Robyn Lawson