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» The Visual Computing of Projector-Camera Systems
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CONIELECOMP
2006
IEEE
15 years 8 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
130
Voted
HICSS
2006
IEEE
133views Biometrics» more  HICSS 2006»
15 years 8 months ago
Being Literate with Large Document Collections: Observational Studies and Cost Structure Tradeoffs
How do people work with large document collections? We studied the effects of different kinds of analysis tools on the behavior of people doing rapid large-volume data assessment,...
Daniel M. Russell, Malcolm Slaney, Yan Qu, Mave Ho...
129
Voted
ICRA
2006
IEEE
180views Robotics» more  ICRA 2006»
15 years 8 months ago
Active Control for Single Camera SLAM
— In this paper we consider a single hand-held camera performing SLAM at video rate with generic 6DOF motion. The aim is to optimise both the localisation of the sensor and build...
Teresa Vidal-Calleja, Andrew J. Davison, Juan Andr...
120
Voted
APGV
2006
ACM
15 years 8 months ago
Updating orientation in large virtual environments using scaled translational gain
Navigating through large virtual environments using a headmounted display (HMD) is difficult due to the spatial limitations of the tracking system. We conducted two experiments t...
Betsy Williams, Gayathri Narasimham, Timothy P. Mc...
102
Voted
UIST
2006
ACM
15 years 8 months ago
Pen-top feedback for paper-based interfaces
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
Chunyuan Liao, François Guimbretière...