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ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
PODC
2009
ACM
14 years 8 months ago
Simple and efficient asynchronous byzantine agreement with optimal resilience
Consider a completely asynchronous network consisting of n parties where every two parties are connected by a private channel. An adversary At with unbounded computing power activ...
Arpita Patra, Ashish Choudhary, C. Pandu Rangan
WWW
2009
ACM
14 years 8 months ago
Collaborative filtering for orkut communities: discovery of user latent behavior
Users of social networking services can connect with each other by forming communities for online interaction. Yet as the number of communities hosted by such websites grows over ...
WenYen Chen, Jon-Chyuan Chu, Junyi Luan, Hongjie B...
NAR
2010
143views more  NAR 2010»
13 years 2 months ago
WormBase: a comprehensive resource for nematode research
WormBase (http://www.wormbase.org) is a central data repository for nematode biology. Initially created as a service to the Caenorhabditis elegans research field, WormBase has evo...
Todd W. Harris, Igor Antoshechkin, Tamberlyn Bieri...
CVPR
2000
IEEE
14 years 10 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...