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INFOCOM
2008
IEEE
14 years 4 months ago
Multi-Channel Live P2P Streaming: Refocusing on Servers
Abstract—Due to peer instability and time-varying peer upload bandwidth availability in live peer-to-peer (P2P) streaming channels, it is preferable to provision adequate levels ...
Chuan Wu, Baochun Li, Shuqiao Zhao
IPPS
2008
IEEE
14 years 4 months ago
Large-scale experiment of co-allocation strategies for Peer-to-Peer supercomputing in P2P-MPI
High Performance computing generally involves some parallel applications to be deployed on the multiples resources used for the computation. The problem of scheduling the applicat...
Stéphane Genaud, Choopan Rattanapoka
ROMAN
2007
IEEE
175views Robotics» more  ROMAN 2007»
14 years 4 months ago
BuildBot: Robotic Monitoring of Agile Software Development Teams
Abstract - In this paper, we describe BuildBot, a robotic interface developed to assist with the continuous integration process utilized by agile software development teams. BuildB...
Ruth Ablett, Ehud Sharlin, Frank Maurer, Jörg...
ISCA
2006
IEEE
187views Hardware» more  ISCA 2006»
14 years 3 months ago
A Case for MLP-Aware Cache Replacement
Performance loss due to long-latency memory accesses can be reduced by servicing multiple memory accesses concurrently. The notion of generating and servicing long-latency cache m...
Moinuddin K. Qureshi, Daniel N. Lynch, Onur Mutlu,...
DIGRA
2005
Springer
14 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix