With the rapid proliferation of a wide range of input devices, there are many choices in designing or selecting a 6DOF input device. User perception of the devices is an important...
Sriram Subramanian, Frank Dijkstra, Bernard Champo...
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...
A projection screen in the shape of a tent provides children with a shared immersive experience of a virtual world based on the metaphor of camping. RFID aerials at its entrances ...
Recognition technologies such as speech recognition and optical recognition are still, by themselves. not reliable enough for many practical uses in user interfaces However, by co...
Blind or visually impaired users typically access diagrams in the tactile medium. This paper describes TouchMelody, a system designed for augmenting such existing diagrams with 3D...