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ETS
2000
IEEE
85views Hardware» more  ETS 2000»
13 years 7 months ago
A Framework for Enabling an Internet Learning Community
We view the Internet as a "virtual laboratory" and have developed a framework to support experiments in web-based community learning. Our system is called the Community ...
Elizabeth Sklar, Jordan B. Pollack
AAAI
2006
13 years 9 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
ATAL
2008
Springer
13 years 9 months ago
The permutable POMDP: fast solutions to POMDPs for preference elicitation
The ability for an agent to reason under uncertainty is crucial for many planning applications, since an agent rarely has access to complete, error-free information about its envi...
Finale Doshi, Nicholas Roy
WSC
1997
13 years 9 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson
VRST
2006
ACM
14 years 1 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...