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MOBIQUITOUS
2005
IEEE
14 years 3 months ago
SRDP: Securing Route Discovery in DSR
Routing is a critical function in multi-hop mobile ad hoc networks (MANETs). A number of MANET-oriented routing protocols have been proposed, of which DSR is widely considered bot...
Jihye Kim, Gene Tsudik
SMI
2005
IEEE
14 years 3 months ago
Mesh Editing with an Embedded Network of Curves
We propose a new topological data structure for representing a set of polygonal curves embedded in a meshed surface. In this embedding, the vertices of the curve do not necessaril...
Wan-Chiu Li, Bruno Lévy, Jean-Claude Paul
VISUALIZATION
2005
IEEE
14 years 3 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...
WACV
2005
IEEE
14 years 3 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
SI3D
2005
ACM
14 years 3 months ago
ZP+: correct Z-pass stencil shadows
We present a novel algorithm for the rendering of hard shadows cast by a point light source. The well-known Z-pass method for rasterizing shadow volumes is not always correct. Our...
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, J...