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SIGCSE
2010
ACM
231views Education» more  SIGCSE 2010»
14 years 28 days ago
Implementing studio-based learning in CS2
This paper presents an experience in designing, implementing, and evaluating a studio-based learning model for CS2. Adapted from architecture and art education, as well as from co...
T. Dean Hendrix, Lakshman Myneni, N. Hari Narayana...
ICPR
2008
IEEE
14 years 2 months ago
Adaptive nonstationary regression analysis
The problem of finding the most appropriate subset of features or regressors is the generic challenge of Machine Learning problems like regression estimation or pattern recognitio...
Olga Krasotkina, Vadim Mottl
ECTEL
2007
Springer
14 years 1 months ago
Mobile Social Software with Context Awareness and Data Uncertainty for Technology-Enhanced Learning
Mobile computing technologies and social software have given new challenges to technology-enhanced learning. Simple e-learning system personalization, adaptation and authoring beco...
Yiwei Cao
CHI
2006
ACM
14 years 8 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
BROADNETS
2004
IEEE
13 years 11 months ago
Efficient QoS Provisioning for Adaptive Multimedia in Mobile Communication Networks by Reinforcement Learning
The scarcity and large fluctuations of link bandwidth in wireless networks have motivated the development of adaptive multimedia services in mobile communication networks, where i...
Fei Yu, Vincent W. S. Wong, Victor C. M. Leung