Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
The transforming and rendering of discrete objects, such as traditional images (with or without depths) and volumes, can be considered as resampling problem – objects are recons...
In this paper, we dLscuss the approach we take to the interpretation of instructions. Instructions describe actions related to each other and to other goals the agent may have; ou...
Cardiac magnetic resonance (MR) imaging has advanced to become a powerful diagnostic tool in clinical practice. Automatic detection of anatomic landmarks from MR images is importan...
Xiaoguang Lu, Bogdan Georgescu, Arne Littmann, Edg...
Modeling and simulation of very large systems introduces a number of issues that are not seen in the modeling of simpler systems. These arise because the resource requirements for...