Stencil computations form the performance-critical core of many applications. Tiling and parallelization are two important optimizations to speed up stencil computations. Many til...
We propose an HMM Trajectory Tiling (HTT) approach to high quality TTS, which is our entry to Blizzard Challenge 2010. In HTT, first refined HMM is trained with the Minimum Genera...
Yao Qian, Zhi-Jie Yan, Yijian Wu, Frank K. Soong, ...
General purpose computing architectures are being called on to work on a more diverse application mix every day. This has been fueled by the need for reduced time to market and ec...
In this work, we present a new method for generating a threshold structure. This kind of structure can be advantageously used in various halftoning algorithms such as clustered-do...
We present a general framework for the modeling and optimization of scalable multi-projector displays. Based on this framework, we derive algorithms that can robustly optimize the ...
Niranjan Damera-Venkata, Nelson L. Chang, Jeffre...