In this paper we introduce a new compressed representation for the connectivity of a triangle mesh. We present local compression and decompression algorithms which are fast enough...
—Current micro-architecture blindly uses the address in the program counter to fetch and execute instructions without validating its legitimacy. Whenever this blind-folded instru...
We present an efficient implementation of a state of the art algorithm PixelMatch for matching all pixels within consecutive video frames. The method is of practical interest for ...
The existing temperature-aware clock embedding assumes a time-invariant temperature gradient. However, it is not solved how to find the worst-case temperature gradient leading to...
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...