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NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
RAID
2010
Springer
13 years 5 months ago
Detecting the Onset of Infection for Secure Hosts
Abstract. Software flaws in applications such as a browser may be exploited by attackers to launch drive-by-download (DBD), which has become the major vector of malware infection....
Kui Xu, Qiang Ma, Danfeng (Daphne) Yao
RSP
2003
IEEE
117views Control Systems» more  RSP 2003»
14 years 21 days ago
Prototype-Based Tests for Hybrid Reactive Systems
Model-based testing relies on the use of behavior models to automatically generate sequences of inputs and expected outputs. These sequences can be used as test cases to the end o...
Gabor Hahn, Jan Philipps, Alexander Pretschner, Th...
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 1 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
13 years 12 months ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...