We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...
A detailed step-by-step approach is presented to optimize, standardize, and automate the process of unmanned vehicle controller design, evaluation, validation and verification, fol...
Daniel Ernst, Kimon P. Valavanis, Richard Garcia, ...
—The growing trend towards using component based design approach in embedded system development requires addressing newer system engineering challenges. These systems are usually...
It has been widely recognized that the dynamic range information of an application can be exploited to reduce the datapath bitwidth of either processors or ASICs, and therefore th...
Abstract—On-chip interconnection network is a crucial design component in high-performance System-on-Chips (SoCs). Many of previous works have focused on the automation of its to...