In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
In design, multiple disparate goals must be addressed simultaneously. It is the thesis of this work that problems in two-dimensional layout design can be solved by collaboration a...
This paper examines agent-based systems designed for a variety of human learning tasks. These are typically split into two areas: "training", which generally refers to a...
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
In a given environment, distributing different devices with computing capabilities around us opens up new possibilities. It allows simple and easy interaction between user and com...