Sciweavers

228 search results - page 15 / 46
» Towards computer aided mathematics
Sort
View
CA
2003
IEEE
14 years 1 months ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...
SMI
2006
IEEE
138views Image Analysis» more  SMI 2006»
14 years 2 months ago
Curves-on-Surface: A General Shape Comparison Framework
We develop a new surface matching framework to handle surface comparisons based on a novel mathematical analysis of curves on surfaces, and propose a unique signature for any clos...
Xin Li, Ying He 0001, Xianfeng Gu, Hong Qin
GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
13 years 9 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
CALCO
2005
Springer
114views Mathematics» more  CALCO 2005»
14 years 2 months ago
Towards a Coalgebraic Semantics of the Ambient Calculus
Recently, various process calculi have been introduced which are suited for the modelling of mobile computation and in particular the mobility of program code; a prominent example ...
Daniel Hausmann, Till Mossakowski, Lutz Schrö...
APGV
2004
ACM
176views Visualization» more  APGV 2004»
14 years 2 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...