As multiprocessor systems-on-chip become a reality, performance modeling becomes a challenge. To quickly evaluate many architectures, some type of high-level simulation is require...
Joshua J. Pieper, Alain Mellan, JoAnn M. Paul, Don...
In teleoperation systems, link flexion results in kinematic errors, such that the position mapping between the master motion and slave motion is not correct. For haptic feedback ...
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
This paper introduces a simple and robust progressive global illumination algorithm based on photon mapping. Progressive photon mapping is a multi-pass algorithm where the first p...
Toshiya Hachisuka, Shinji Ogaki, Henrik Wann Jense...
Effective system verification requires good specifications. The lack of sufficient specifications can lead to misses of critical bugs, design re-spins, and time-to-market slips. I...