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DAC
2004
ACM
14 years 11 months ago
High level cache simulation for heterogeneous multiprocessors
As multiprocessor systems-on-chip become a reality, performance modeling becomes a challenge. To quickly evaluate many architectures, some type of high-level simulation is require...
Joshua J. Pieper, Alain Mellan, JoAnn M. Paul, Don...
HAPTICS
2007
IEEE
14 years 4 months ago
Evaluation of Human Performance with Kinematic and Haptic Errors
In teleoperation systems, link flexion results in kinematic errors, such that the position mapping between the master motion and slave motion is not correct. For haptic feedback ...
Tomonori Yamamoto, Allison M. Okamura
VMV
2007
219views Visualization» more  VMV 2007»
13 years 11 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
TOG
2008
125views more  TOG 2008»
13 years 10 months ago
Progressive photon mapping
This paper introduces a simple and robust progressive global illumination algorithm based on photon mapping. Progressive photon mapping is a multi-pass algorithm where the first p...
Toshiya Hachisuka, Shinji Ogaki, Henrik Wann Jense...
DAC
2010
ACM
14 years 1 months ago
Scalable specification mining for verification and diagnosis
Effective system verification requires good specifications. The lack of sufficient specifications can lead to misses of critical bugs, design re-spins, and time-to-market slips. I...
Wenchao Li, Alessandro Forin, Sanjit A. Seshia