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PG
2003
IEEE
14 years 29 days ago
High-Quality Point-Based Rendering on Modern GPUs
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
HUMAN
2003
Springer
14 years 28 days ago
A Framework of Winner Determination Algorithms for Internet Auctions
Auctions have become popular in conducting trade negotiations on the Internet. The design of new auction formats and other negotiation protocols has become an important topic for r...
Juhnyoung Lee, Sang-goo Lee, Suekyung Lee
DATE
1999
IEEE
162views Hardware» more  DATE 1999»
14 years 22 hour ago
MOCSYN: Multiobjective Core-Based Single-Chip System Synthesis
In this paper, we present a system synthesis algorithm, called MOCSYN, which partitions and schedules embedded system specifications to intellectual property cores in an integrate...
Robert P. Dick, Niraj K. Jha
IPPS
1999
IEEE
14 years 29 min ago
Exploiting Application Tunability for Efficient, Predictable Parallel Resource Management
Parallel computing is becoming increasing central and mainstream, driven both by the widespread availability of commodity SMP and high-performance cluster platforms, as well as th...
Fangzhe Chang, Vijay Karamcheti, Zvi M. Kedem
ACMICEC
2003
ACM
143views ECommerce» more  ACMICEC 2003»
13 years 11 months ago
Serviguration: towards online configurability of real-world services
Current eCommerce is still mainly characterized by the relatively straightforward trading of commodity goods. Nextgeneration efforts in worldwide information infrastructure, espec...
Ziv Baida, Hans Akkermans, Jaap Gordijn