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IFIP3
1998
106views Education» more  IFIP3 1998»
13 years 10 months ago
Conception and Realization of the Offline Navigator in the Virtual University
The concept of the Virtual University offers a new learning environment for distance education. All the functionalities of a conventional university are available to the students ...
Thomas Demuth, Andreas Rieke, Dagmar Sommer
SIGUCCS
2003
ACM
14 years 2 months ago
The technology learning center (TLC): a comprehensive learning environment for students
As technology becomes more pervasive in our lives, and continues to change rapidly, it is essential for college students to have opportunities to improve their computer abilities ...
Sheree Kornkven
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 3 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
AIED
2009
Springer
13 years 6 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
AAAI
2006
13 years 10 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...