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» Traversable interfaces between real and virtual worlds
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VISUALIZATION
2000
IEEE
14 years 2 months ago
Achieving color uniformity across multi-projector displays
Large area tiled displays are gaining popularity for use in collaborative immersive virtual environments and scientific visualization. While recent work has addressed the issues ...
Aditi Majumder, Zhu He, Herman Towles, Greg Welch
NETGAMES
2006
ACM
14 years 3 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
INFOVIS
2005
IEEE
14 years 3 months ago
Importance-Driven Visualization Layouts for Large Time Series Data
Time series are an important type of data with applications in virtually every aspect of the real world. Often a large number of time series have to be monitored and analyzed in p...
Ming C. Hao, Umeshwar Dayal, Daniel A. Keim, Tobia...
ISMAR
2002
IEEE
14 years 2 months ago
Practical Solutions for Calibration of Optical See-Through Devices
One of the most crucial tasks in a see-through augmented reality (AR) system is to register the virtual objects with the real world through a transparent display. The importance s...
Yakup Genc, Mihran Tuceryan, Nassir Navab
ISMAR
2006
IEEE
14 years 3 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker